Built by people who shipped this work themselves.
Not a SaaS startup. Not an agency. A toolkit, packaged from three years of weekly use, for people running content operations alone.
Why VibeMyWay
VibeMyWay is a practitioner's toolkit for solo content operators, built by people who've shipped this work themselves and packaged what worked.
The kits are not generic templates. They're the agents, commands, skills, and templates I use every week to turn one idea into a full publication package: blog post, email sequence, social content, image briefs. I've shipped this content for my own product launches, my own audience growth, my own consulting clients. When something keeps working, it goes in the kit. When something stops working, I cut it.
You buy once, run inside your AI editor, and keep forever. No subscription, no platform lock-in, no consultant on retainer. Just a system that learns your voice and ships content that sounds like you wrote it, because you did, with help.
Hi, I'm Federico.
I've spent 25+ years in UX and product: leading design and product teams at companies like Liquid and Docler Holding, building ventures of my own, coaching designers through the Interaction Design Foundation, and consulting with organizations on product strategy. The constant through all of it: watching where software loses people, and fixing that.
VibeMyWay started as my own working system. Building products and an audience meant publishing every week, and I was the only person doing it. The AI tools I tried gave me drafts that sounded like everyone else's, or workflows that needed a developer to keep running. So I built the system I needed inside my AI editor, ran it week after week for 8 months, and packaged what survived.
That background is why the kits work the way they do. Tools rarely lose people at the output; they lose them at the step after it. Every kit is designed around that moment, so once the draft exists you know exactly what happens next: review it, check the voice, adapt it per channel, publish.
- 25+ years in UX and product design
- Design leadership at Liquid and Docler Holding
- Country Manager and Coach for the Interaction Design Foundation, Luxembourg